Mostrando las entradas con la etiqueta connectivism. Mostrar todas las entradas
Mostrando las entradas con la etiqueta connectivism. Mostrar todas las entradas

sábado, 30 de abril de 2011

¿el mobile learning representa la evolución natural del actual e-learning.?



Hola


Desde la creación de los términos como ubicuidad, ciudades (ciudadano) digital, movilidad digital y una amplia gama de definiciones y conceptos orientados a la sociedad hiperconectada, se han presentado una serie de fenómenos sociales entorno al desarrollo y uso, tanto de aplicativos como de dispositivos, siendo estos últimos la tendencia o boom comercial.


Por otra parte, nos asombramos del manejo que hacen los niños de este tipo de dispositivos (interesante avanzar en procesos de i+d  al respecto, sin embargo no son el core de este post, sólo lo traigo a contexto por que los niños son y serán los usuarios "consumidores" de este tipo de iniciativas).




Lo realmente interesante son los cambios de modos en el que estamos interactuando con smartphones y dispositivos móviles, y la forma en la que nos estamos relacionando en este entorno social digital. La facilidad con la que tenemos acceso a información disponible "actualizada", en cualquier lugar y en todo momento, especialmente TWT y FB, hace pensar en la evolución natural de la actual forma en la que nos educamos, más que educarnos, como aprendemos.

Pero. ¿que pasa con las propuestas formativas (formal, no formal) actual? ¿será que el mobile learning es la mejor estrategia para llevar vacios o fomentar la educación?

Es interesante reflexionar sobre estos pequeños interrogantes, Fernando Moreira nos presenta una interesante propuesta de cómo abordar estrategias de tipo combinado (blended) con mobile learning.



Actualmente, el Ministerio TIC anua esfuerzos en el plan "Vive Digital" en el marco de la política de gestión de contenidos, esperemos que no solo se concentren en desarrollo de aplicaciones orientadas al entretenimiento, sino que se tenga en cuenta el potencial que tiene el m-learning, prometo ir contando sobre este proceso.

Sin embargo, sigamos con la reflexión ¿el mobile learning representa la evolución natural del actual e-learning.?


viernes, 14 de mayo de 2010

RENOVAR E INNOVAR: IDEAS DE I+D EN USO PEDAGÓGICO DE TIC

Hace unas semanas recibí la invitación para participar en el IV Encuentro de Ideas de Investigación en Educación y II  Encuentro de Investigación en Educación Virtual, organizado por la Facultad de Educación de la Institución Universitaria Iberoamericana, la cual recibí con agrado. Luego me comunique con el Dr. Alexander Velasquez, Decano de la Facultad, comentandole que me encontraba en mineria de datos,  para un documento que estoy elaborando sobre estrategias de incorporación de TIC y le comenté parte de mis adelantos de lo cual aparece esta breve y motivadora ponencia. 

RENOVAR E INNOVAR IDEAS DE I+D EN USO PEDAGÓGICO DE TIC

Parte de esta propuesta tiene como referente varios aportes de mis estimados amigos, los cuales comparten sus conocimiento y experiencias en la red, agradezco a mis contactos en FB, la RVT, la Comunidad de Planestic, especialmente a Diego Leal, a Nelson Molano y a Héctor Melo, entre otras personas que me han colaborado y compartiendo sus interesantes enlaces.


jueves, 9 de julio de 2009

Something on connectivism

CCK08. We live in a complex and changing world. A world in which knowledge is rapidly growing with multiple tools augments our ability to interact with each other. The learning process is changing and we need new models and metaphors to explain how knowledge is acquired. Nowadays digital technology is an important part of everyday life for almost all students and some teachers. As Prensky says, “our students are all «native speakers» of the digital language of computers, videogames and the Internet” (Prensky, 2001). Does this affect the way in what students learn?
According to Prensky a typical high school student in USA have watched 20,000 hours of television; have spent 10,000 hours playing videogames and have been reading only 5,000 hours. The new generation is digital native and it means there are a new attitude to technology and some new process that affects learning. Some of them are:
  • Friends distributed across multiple networks as instant messengers, social networks (MySpace, Facebook, etc.), email addresses and cell phone contacts.
  • Online reading and writing. The screen is a natural place to access and show information that could be text, pictures, videos, chat session, forum discussions or a Wikipedia article. As opposed to previous generation with strong text-based learning, digital natives make an intensive media mix.
  • Emphasis on practice. Digital natives usually don’t read manuals or instructions and trust that devices can teach how to manipulate them itself. Trial and error is often a quickly way to get what you want quickly.
Connectivism is a learning theory that fits perfectly to this context and explains how learning happens in a rapid changing core of global knowledge. Connectivism can be defined as “the application of network principles to define both knowledge and the process of learning. Knowledge is defined as a particular pattern of relationships and learning is defined as the creation of new connections and patterns as well as the ability to maneuver around existing networks/patterns” (Siemens, 2008).
To understand the network metaphor we need to know a bit about networks theory. For Wellman a network consist of one or more nodes connected by on or more ties. Nodes are a unit that possibility is connected (for example, individuals, households, workgroups, organizations, states, etc) and ties are one or more specific type of connection. Networks form distinct and analyzable patterns with emergent properties. Following this concepts it is possibly to represent a college student learning network in a graphic like this:

We can explain how learning occurs following nodes and ties and understanding that the key of learn is the process of make connections. The more nodes an ties, the more strong is the knowledge. This is a good way to represent how we learn across diverse sources recognizing and interpreting patterns within a network that is changing continuously. However, there are some questions to connectivism that I have no answer for the moment.
  • Connectivism is clearly related to network theory that is relevant to see connections and relationship between components of a process. Nevertheless, is knowledge only the sum of nodes and ties? If the answer must yes… are these entities relevant to explain by itself the whole learning process.
  • Think in this example: All computer programs are at least a vast group of zeros and ones. It’s a fact. But can not understand and explain how it works analyzing only these numbers. The binary code represents process, relationship and interaction. In other words, software is more than the binary code.
  • What is the role of external factors? Culture, environment and context influence the learning process and favor some relationship instead of others. Networks don’t exist in an empty space and there are some other elements that determine and model knowledge acquisition.
Nonetheless, these questions to come from an initial impressions after introducing in connectivism theory. Perhaps, I loosing some vital node or ties to understand it in a more deeply way.
References
From: http://www.conectivismo.com/en/2008/10/primer-paper-del-curso-de-conectivismo-cck08/
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